Former Hero, Solo Play Oriented - Chapter 59

[Title]

Aren’t you balancing the arena? (+514)

[Content]

Isn’t it too advantageous for ranged classes in 1:1 PVP?

Look at the number of top 100 rankers now.

36 Mages, 23 Yin-Yang Masters, 18 Elementalists.

The ones following behind are Rangers with both melee and ranged abilities and tough Warriors, but their numbers are relatively small.

Swordsmen and Fighters are in single digits lol

[Comments]

-Since equipment specs are normalized in the arena, the balance really shows clearly.

-Isn’t it just that there aren’t many people who are good at sword and fist classes? They have invincibility skills and response skills with better judgment than tackles.

-The current arena #1 is Fighter Deathly Death, right? You guys just suck~

-If they hold an arena tournament, there will be many melee classes in the upper ranks, right? The class ratio in the top 10 is evenly distributed.

-In a virtual reality game with limited synchronization rate, melee classes are disadvantaged on average. Ranged classes just need to time their invincibility skills well and shoot from afar, so they’re less affected by physical ability. Melee classes require individual physical ability, but not all people with good physical ability choose melee classes.

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-I’m an Elementalist around rank 100 in the arena, but I got torn apart by a Swordsman yesterday; Couldn’t hit even once. Swordsmen who are really good seem overpowered.

ㄴ Aren’t you just bad? How can you not hit even once

ㄴ (Comment author) No no, my win rate against sword and fist classes is over 80%. I really felt a wall. They avoided and blocked all my attacks and instantly allowed approach and I got full combo’d.

ㄴ Is it this ID? [*** Rain] Rank 96, it’s a Swordsman. This person is the only Swordsman around rank 100.

ㄴ 100% win rate what lol 18 wins 0 losses? Since there’s no loss, points aren’t deducted at all and they got win streak bonus, so their ranking rose rapidly?

ㄴ Even if you meet newbies for the 3 placement matches, if you win 3 in a row, you’ll be matched with those inside the top 1000 ranks and get crushed, is 18 consecutive wins actually possible?

ㄴ (Comment author) IDs don’t appear and voices aren’t transmitted in the arena field, so I don’t know who it was. But the character was white, small, and cute-looking.

ㄴ Ah it’s Chris’s little Swordsman. When they were running buses a lot, they became famous in the industry through customers’ word of mouth. They’re a Swordsman master.

ㄴ Wow… Wow… lololol So their ID is Rain lololol Thanks for the good info

ㄴ What are you thinking. You know you can’t friend request without knowing the full name, right?

ㄴ I thought they quit since they weren’t seen in front of the fortress for a while and there was no news of them running buses, but they’re still playing the game?

* * *

Woong.

The scenery around changed, and my body arrived in a rocky mountain area.

It looked like the rocky mountain field near the ‘Demon King Army Outpost’. It’s a field advantageous to Swordsmen as there are quite a few terrain features to hide behind.

A bit further away, a human male Mage wearing a black robe was visible.

This person is my last opponent matched for today.

Pitter-patter!

I immediately started moving quickly between the large rocks around.

Although the Mage’s long-range magic won’t reach at this distance anyway, I need to use the terrain features as much as possible since it’s a field advantageous to melee classes. In a place with many obstructions, I approach aiming for blind spots.

Thud!

The Mage seemed quite skilled in the arena too. He quickly moved his body near rocks to a place with relatively few obstructions.

The opposing Mage seems to have found a good spot. He soon stopped moving and watched my movements while preparing to cast magic.

There are a few rocks around but they’re all positioned at the edge of the Mage’s range. To approach from this distance, I’ll have to face several of the Mage’s attacks head-on.

If I use an approach skill, I can approach quickly, but the movement is in a straight line and there’s no invincibility judgment. Cancellation is impossible during use. If I carelessly use an approach skill, I could become the Mage’s punching bag while under a status effect.

Thud.

Moving my body here and there to confuse the Mage’s vision, I hid behind the rock closest to the Mage.

If I come out from behind the rock, I’ll immediately be in range of magic.

I don’t give the Mage time to think of countermeasures. First, I solve approaching to where my attacks can reach.

Pitter-patter!

As soon as I pulled my body out from behind the rock, I quickly ran towards the Mage.

Thwack thwack!

The Mage’s ice and fireballs that instantly spotted me were shot towards me.

Approaching while calmly responding to attacks is the safest.

I avoided the ice by turning my head, and avoided the fireball by turning my body. The Mage’s skill rapid-fire speed is quite threatening. But it’s not difficult to avoid small projectiles flying in straight lines.

Flutter.

As the Mage stretched his hands left and right, his robe fluttered. It’s the preparation motion for a powerful technique.

Boom boom boom!

With a loud explosion, three large projectiles suddenly generated and filled my vision as they flew in.

One right in front of my body, the other two aimed left and right. It means not giving my body space to avoid.

In a split second, I analyzed which skills to block and which to avoid.

It’s possible to block the ice chunk in the shape of a dragon on the left, but my feet will freeze the moment it bursts.

The medium-sized fireball on the right, can’t be blocked. It also causes a ‘burn’ status effect and the damage is extraordinary.

The huge fireball in the center. It looks the most threatening, but this can be blocked.

The Mage is smart. He fired a seemingly powerful technique straight ahead to induce left and right evasive maneuvers.

I stopped moving and raised my guard in place.

Boom boom boom!

A loud explosion occurred, and my body shook for a moment from the impact. But I blocked it perfectly.

The distance with the Mage had already become quite close.

Taking advantage of the gap when the Mage’s offensive slowed momentarily after using strong skills with long cooldowns all at once, I reached the desired distance and turned around without hesitation.

With this skill, I close the remaining 8-meter distance.

[Backward Evasion (B)]

[Quickly throw your body 8m backwards to avoid attacks from the front (Invincible during casting)]

[Cooldown 8 seconds]

[(E rank) Movement speed increases for 5 seconds after skill activation]

[(B rank) Transitions to ‘Sword Drawing Stance’ after skill use]

Thwack thwack thwack!

Along with the sensation of small ice and fireballs brushing past my body, my body arrived right next to the Mage.

Grin.

I smiled at the Mage. The Mage’s expression distorted.

Thud thud!

The Mage immediately used backward evasion too. It’s to increase the distance again.

But the Mage who had used up powerful skills had no way to stop my approach skill.

Swoosh!

As the Mage’s body moved backwards, my body using the approach skill shot towards the Mage like an arrow.

Despite using backward evasion, the Mage couldn’t shake me off. The moment my starlight-imbued sword strike touched the Mage’s body.

Crack.

The Mage’s body froze. It’s the Ice Prison skill. As the ice shattered, flames swirled around the Mage’s body. It’s a personal invincibility skill.

Crack!

In the meantime, the Mage who had collected himself immediately cast an ice barrier to block my sword.

The Mage desperately tried to escape from my attack range by mobilizing all invincibility skills and response skills.

Thwack thwack thwack thwack!

But it’s difficult for a Mage to deal with a Swordsman in close combat. My sword persistently stuck to the Mage. The Mage’s HP was decreasing at a fast rate.

Swoosh!

Thud!

While lightly lowering my body to avoid the ice blade clumsily swung by the Mage, I tripped the Mage’s legs in that lowered posture.

“!”

The Mage’s posture collapsed. Over his flustered expression, a streak of light brushed past.

Flash!

My sword that cut through the Mage’s body exhausted all his remaining HP.

Woong woong woong!

The Mage’s body emitted an intense light and soon disappeared from the field.

[You have won!]

[Daily Quest ‘Win 3 Arena Matches’ 3/3 (Completed)]

Spin.

I spun around in place and made a V sign in the air.

It’s a perfect finish with Flash Strike too. Well done, Rain.

Arena daily quest completed today, too!

Actually, the Mage had more ways to shake me off after I approached. He panicked and couldn’t even use the Tower of Training skill. I was also thinking of countermeasures for after the distance with the Mage widened again.

I smiled while checking the magic stones I obtained from today’s daily quest.

I was a bit dissatisfied with the fact that enhancement items were put in as PVP content daily quest rewards, but I could understand the game company’s intention to motivate PVP users too.

1:1 PVP content ‘Arena’.

At first, I was reluctant because I thought unnecessary resentment might arise if I got hurt from being attacked by users here, but after learning there’s a ‘surrender’ system, I decided to do the arena’s daily quests at least.

If it seems like my body will hurt a lot, I can declare surrender and leave the PVP field. Fortunately, I haven’t lost yet so far.

Anyway, I’m not very interested in PVP. I just need to do the 3 wins daily quest.

Since I’ve done one round of daily quests today too, I need to continue the adventure, like performing sub-quests in the following area, exploring normal dungeons, etc.

Woong woong.

My body that left the arena field appeared in the middle of ‘Berbeia Plains.’

Following Silva Plains, the next adventure area is the last plains area.

The adventure stage of users, who started from the central part of the continent, gradually moved up north. The next area will be a cold region where snow falls.

Is it because we’ve come up to the northern part of the continent, or because winter is approaching in the Astria continent’s season, the temperature on the plains is a bit low?

Whoosh!

A strong wind blowing from the north created green waves on the plains.

I closed my collar to prevent the cold wind from entering.

This part definitely feels like a game. Even though it’s thin clothing, it insulates well.

And I grumbled lightly.

“I miss Chris unnie.”

Chris hasn’t been logging in much these past few days. Something about having to do backed up company work while nursing Lee Seulbi; still, she always had breakfast together with Lee Seulbi.

Unnie should level up soon, too.

Chris’s leveling is delayed because of the weak ‘Lee Seulbi.’

The cool Swordsman ‘Rain’ employed by Chris needs to take responsibility and power level Chris.

Alright, today, let’s look for fields or normal dungeons where experience points rise well.